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200mm AutoCannon II

The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.

  • Public: yes
  • Radius: 20 m
  • Mass: 15 kg
  • Volume: 5 m3
  • Capacity: 0.3 m3
  • Meta Level: 5
  • Tech Level: 2

Fitting

  • Powergrid Usage: 4 MW
  • CPU Usage: 9 tf

Structure

  • Structure Hitpoints: 40 HP

Capacitor

  • Activation Cost: 0 GJ

Targeting

  • Optimal Range: 1 km, 200 m
  • Trackingspeed / Accuracy: 0.315 rad/sec

Miscellaneous

  • Rate Of Fire: 3 sec, 750 ms
  • Charges Per Cycle: 1
  • Damage Modifier: 3.465x
  • Charge Size: Small
  • Accuracy Falloff: 4 km, 800 m
  • Used With (Chargegroup): Charge / Projectile Ammo
  • Used With (Chargegroup): Charge / Advanced Autocannon Ammo
  • Signature Resolution: 40 m
  • Overload Damage Bonus: 15%
  • Heat Damage: 1 HP
  • Required Thermodynamics Level: 1 Level
  • Color Scheme: 11,343

Other

  • Slots Occupied: 1
  • Accuracy Bonus: 0
  • Republic Fleet Bonus Multiplier: 0
  • Heat Dissipation Rate Modifier: 0.02

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 2
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 100
  • Manufacturing Time: 1 hr, 6 min, 40 sec
  • Research Material Time: 4 hr, 26 min, 40 sec
  • Research Copy Time: 4 days, 15 hr, 6 min, 40 sec
  • Research Productivity Time: 6 hr, 40 min
  • Research Invention Time: 16 hr, 40 min
  • Productivity Modifier: 800
  • Material Modifier: 5