220mm Vulcan AutoCannon II
The 220mm multi-barrel autocannon is designed for skirmish warfare.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
Public: yes
Radius: 20 m
Mass: 12 kg
Volume: 10 m3
Capacity: 2 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 110 MW
CPU Usage: 22 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 0 GJ
Targeting Optimal Range: 2 km, 160 m
Trackingspeed / Accuracy: 0.12144 rad/sec
Miscellaneous Rate Of Fire: 4 sec, 725 ms
Charges Per Cycle: 1
Damage Modifier: 2.772x
Charge Size: Medium
Accuracy Falloff: 8 km, 800 m
Used With (Chargegroup): Charge / Projectile Ammo
Used With (Chargegroup): Charge / Advanced Autocannon Ammo
Signature Resolution: 125 m
Overload Damage Bonus: 15%
Heat Damage: 0.7 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,343
Other Slots Occupied: 1
Accuracy Bonus: 0
Republic Fleet Bonus Multiplier: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 2 hr, 13 min, 20 sec
Research Material Time: 8 hr, 53 min, 20 sec
Research Copy Time: 9 days, 6 hr, 13 min, 20 sec
Research Productivity Time: 13 hr, 20 min
Research Invention Time: 1 day, 9 hr, 20 min
Productivity Modifier: 1,600
Material Modifier: 5
|
|
|