250mm Light Artillery Cannon II
This artillery is one of the most powerful weapons that can be mounted on a frigate.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.
Public: yes
Radius: 20 m
Mass: 4 kg
Volume: 5 m3
Capacity: 0.1 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 9 MW
CPU Usage: 13 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 0 GJ
Targeting Optimal Range: 9 km, 660 m
Trackingspeed / Accuracy: 0.0825 rad/sec
Miscellaneous Rate Of Fire: 8 sec, 500 ms
Charges Per Cycle: 1
Damage Modifier: 5.544x
Charge Size: Small
Accuracy Falloff: 8 km, 750 m
Used With (Chargegroup): Charge / Projectile Ammo
Used With (Chargegroup): Charge / Advanced Artillery Ammo
Signature Resolution: 40 m
Overload Rate Of Fire Bonus: -15%
Heat Damage: 2.2 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,343
Other Slots Occupied: 1
Accuracy Bonus: 0
Republic Fleet Bonus Multiplier: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 1 hr, 23 min, 20 sec
Research Material Time: 5 hr, 33 min, 20 sec
Research Copy Time: 5 days, 18 hr, 53 min, 20 sec
Research Productivity Time: 8 hr, 20 min
Research Invention Time: 20 hr, 50 min
Productivity Modifier: 1,000
Material Modifier: 5
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