280mm Howitzer Artillery II
Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to be fitted onto frigates.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.
Public: yes
Radius: 20 m
Mass: 5 kg
Volume: 5 m3
Capacity: 0.05 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 13 MW
CPU Usage: 16 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 0 GJ
Targeting Optimal Range: 12 km
Trackingspeed / Accuracy: 0.066 rad/sec
Miscellaneous Rate Of Fire: 10 sec, 710 ms
Charges Per Cycle: 1
Damage Modifier: 7.684x
Charge Size: Small
Accuracy Falloff: 8 km, 750 m
Used With (Chargegroup): Charge / Projectile Ammo
Used With (Chargegroup): Charge / Advanced Artillery Ammo
Signature Resolution: 40 m
Overload Rate Of Fire Bonus: -15%
Heat Damage: 2.6 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,343
Other Slots Occupied: 1
Accuracy Bonus: 0
Republic Fleet Bonus Multiplier: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 1 hr, 40 min
Research Material Time: 6 hr, 40 min
Research Copy Time: 6 days, 22 hr, 40 min
Research Productivity Time: 10 hr
Research Invention Time: 1 day, 1 hr
Productivity Modifier: 1,200
Material Modifier: 5
|
|
|