800mm Repeating Artillery II
A four-barreled, intermediate-range, powerful cannon capable of causing tremendous damage.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
Public: yes
Radius: 200 m
Mass: 75 kg
Volume: 20 m3
Capacity: 3 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 2,200 MW
CPU Usage: 41 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 0 GJ
Targeting Optimal Range: 4 km, 800 m
Trackingspeed / Accuracy: 0.0432 rad/sec
Miscellaneous Rate Of Fire: 7 sec, 875 ms
Charges Per Cycle: 1
Damage Modifier: 3.234x
Charge Size: Large
Accuracy Falloff: 19 km, 200 m
Used With (Chargegroup): Charge / Projectile Ammo
Used With (Chargegroup): Charge / Advanced Autocannon Ammo
Signature Resolution: 400 m
Overload Damage Bonus: 15%
Heat Damage: 0.9 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,343
Other Slots Occupied: 1
Accuracy Bonus: 0
Republic Fleet Bonus Multiplier: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 3 hr, 53 min, 20 sec
Research Material Time: 15 hr, 33 min, 20 sec
Research Copy Time: 16 days, 4 hr, 53 min, 20 sec
Research Productivity Time: 23 hr, 20 min
Research Invention Time: 2 days, 10 hr, 20 min
Productivity Modifier: 2,800
Material Modifier: 5
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