eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 

Damage Control II

Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

  • Public: yes
  • Mass: 5,000 kg
  • Volume: 5 m3
  • Meta Level: 5
  • Tech Level: 2

Fitting

  • Powergrid Usage: 1 MW
  • CPU Usage: 30 tf

Shield

  • Shield Em Damage Resistance: 13%
  • Shield Explosive Damage Resistance: 13%
  • Shield Kinetic Damage Resistance: 13%
  • Shield Thermal Damage Resistance: 13%

Armor

  • Armor Em Damage Resistance: 15%
  • Armor Explosive Damage Resistance: 15%
  • Armor Kinetic Damage Resistance: 15%
  • Armor Thermal Damage Resistance: 15%

Structure

  • Structure Hitpoints: 40 HP
  • Hull Em Damage Resistance: 60%
  • Hull Explosive Damage Resistance: 60%
  • Hull Kinetic Damage Resistance: 60%
  • Hull Thermal Damage Resistance: 60%

Capacitor

  • Activation Cost: 1 GJ

Miscellaneous

  • Activation Time / Duration: 30 sec
  • Max Modules Of This Group Allowed: 1

Other

  • Max Group Active: 1

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 2
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 100
  • Manufacturing Time: 1 hr, 40 min
  • Research Material Time: 6 hr, 40 min
  • Research Copy Time: 6 days, 22 hr, 40 min
  • Research Productivity Time: 10 hr
  • Research Invention Time: 1 day, 1 hr
  • Productivity Modifier: 1,200
  • Material Modifier: 5