Doom Citadel Torpedo
Citadel Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.
Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.
Public: yes
Radius: 300 m
Mass: 1,500 kg
Volume: 0.3 m3
Tech Level: 1
Batch Size: 100
Structure Structure Hitpoints: 1,920 HP
Max Velocity: 1,750 m/sec
Inertia Modifier: 1,000x
Structure Uniformity: 0.75
Miscellaneous EM Damage: 0 HP
Explosive Damage: 2,000 HP
Kinetic Damage: 0 HP
Thermal Damage: 0 HP
Used With (Launchergroup): Module / Missile Launcher Citadel
Max Flight Time: 15 sec
Base Shield Damage: 0
Base Armor Damage: 0
Explosion Velocity: 20 m/sec
Explosion Radius: 2 km
Damage Reduction Factor: 5.5
Aoe Damage Reduction Sensitivity: 5.5
Other Detonation Proximity: 35 m
Aimed Launch: 1
Aoe Falloff: 1,500
Blueprint
Public: yes
Mass: 1 kg
Volume: 0.01 m3
Tech Level: 1
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 1,000
Manufacturing Time: 5 min
Research Material Time: 1 hr, 40 min
Research Copy Time: 1 hr, 40 min
Research Productivity Time: 1 hr, 40 min
Research Invention Time: 1 hr, 15 min
Productivity Modifier: 60
Material Modifier: 5
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