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Doom Citadel Torpedo

Citadel Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.

Nocxium atoms captured in morphite matrices form this missile's devastating payload. A volley of these is able to completely obliterate most everything that floats in space, be it vehicle or structure.

  • Public: yes
  • Radius: 300 m
  • Mass: 1,500 kg
  • Volume: 0.3 m3
  • Tech Level: 1
  • Batch Size: 100

Structure

  • Structure Hitpoints: 1,920 HP
  • Max Velocity: 1,750 m/sec
  • Inertia Modifier: 1,000x
  • Structure Uniformity: 0.75

Miscellaneous

  • EM Damage: 0 HP
  • Explosive Damage: 2,000 HP
  • Kinetic Damage: 0 HP
  • Thermal Damage: 0 HP
  • Used With (Launchergroup): Module / Missile Launcher Citadel
  • Max Flight Time: 15 sec
  • Base Shield Damage: 0
  • Base Armor Damage: 0
  • Explosion Velocity: 20 m/sec
  • Explosion Radius: 2 km
  • Damage Reduction Factor: 5.5
  • Aoe Damage Reduction Sensitivity: 5.5

Other

  • Detonation Proximity: 35 m
  • Aimed Launch: 1
  • Aoe Falloff: 1,500

Blueprint

  • Public: yes
  • Mass: 1 kg
  • Volume: 0.01 m3
  • Tech Level: 1
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 5 min
  • Research Material Time: 1 hr, 40 min
  • Research Copy Time: 1 hr, 40 min
  • Research Productivity Time: 1 hr, 40 min
  • Research Invention Time: 1 hr, 15 min
  • Productivity Modifier: 60
  • Material Modifier: 5