Heavy Ion Blaster II
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.
Public: yes
Radius: 100 m
Mass: 125 kg
Volume: 10 m3
Capacity: 3 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 158 MW
CPU Usage: 33 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 4.669 GJ
Targeting Optimal Range: 3 km
Trackingspeed / Accuracy: 0.11 rad/sec
Miscellaneous Rate Of Fire: 4 sec, 500 ms
Charges Per Cycle: 1
Damage Modifier: 3.375x
Charge Size: Medium
Accuracy Falloff: 4 km
Used With (Chargegroup): Charge / Hybrid Ammo
Used With (Chargegroup): Charge / Advanced Blaster Ammo
Signature Resolution: 125 m
Overload Damage Bonus: 15%
Heat Damage: 0.7 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,331
Other Slots Occupied: 1
Target Module: 0
Accuracy Bonus: 0
Main Color: 8,627,698
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 2 hr, 30 min
Research Material Time: 10 hr
Research Copy Time: 10 days, 10 hr
Research Productivity Time: 15 hr
Research Invention Time: 1 day, 13 hr, 30 min
Productivity Modifier: 1,800
Material Modifier: 5
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