Heavy Pulse Laser II
A heavy laser designed for short to medium range engagements. Delivers powerful damage.
Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.
Public: yes
Mass: 1 kg
Volume: 10 m3
Capacity: 1 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 231 MW
CPU Usage: 35 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 13.33 GJ
Targeting Optimal Range: 12 km
Trackingspeed / Accuracy: 0.08125 rad/sec
Miscellaneous Rate Of Fire: 5 sec, 250 ms
Damage Modifier: 3.6x
Charge Size: Medium
Accuracy Falloff: 4 km
Used With (Chargegroup): Charge / Frequency Crystal
Used With (Chargegroup): Charge / Advanced Pulse Laser Crystal
Signature Resolution: 125 m
Overload Damage Bonus: 15%
Heat Damage: 0.8 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,314
Other Slots Occupied: 1
Target Module: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 2 hr, 46 min, 40 sec
Research Material Time: 11 hr, 6 min, 40 sec
Research Copy Time: 11 days, 13 hr, 46 min, 40 sec
Research Productivity Time: 16 hr, 40 min
Research Invention Time: 1 day, 17 hr, 40 min
Productivity Modifier: 2,000
Material Modifier: 5
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