eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 
eveiverse.com portal for the EVE universe 

Hel

Minmatar

Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.

Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a swarm of deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.”
-Unknown Hel designer

Minmatar Carrier Skill Bonuses:
50% bonus to Capital Shield and Armor transfer range per level
5% bonus to Shield and Armor transfer amount per level
99% reduction in CPU need for Warfare Link modules
Can fit Projected Electronic Counter Measures
Can deploy 3 additional Fighters, Fighter Bombers or Drones per level
Can fit 1 additional Warfare Link module per level
200% bonus to Fighter and Fighter Bomber control range
Immune to all forms of Electronic Warfare

  • Public: yes
  • Radius: 2 km
  • Mass: 1,409,370,000 kg
  • Volume: 51,000,000 m3
  • Packaged Volume: 1,000,000 m3
  • Capacity: 1,360 m3
  • Tech Level: 1

Fitting

  • Powergrid Output: 650,000 MW
  • Low Slots: 5
  • Med Slots: 7
  • High Slots: 6
  • CPU Output: 950 tf
  • CPU Need Bonus: -99%
  • Calibration: 400 points
  • Rig Slots: 3
  • Upgrade Hardpoints: 3 hardpoints
  • Fw Lp Kill: 7,000

Shield

  • Shield Capacity: 990,000 HP
  • Shield Em Damage Resistance: 0%
  • Shield Explosive Damage Resistance: 50%
  • Shield Kinetic Damage Resistance: 40%
  • Shield Thermal Damage Resistance: 20%
  • Shield Recharge Time: 10 hr, 33 min, 20 sec, 480 μs
  • Shield Uniformity: 0.75

Armor

  • Armor Hitpoints: 600,000 HP
  • Armor Em Damage Resistance: 60%
  • Armor Explosive Damage Resistance: 10%
  • Armor Kinetic Damage Resistance: 25%
  • Armor Thermal Damage Resistance: 35%
  • Armor Uniformity: 0.75

Structure

  • Structure Hitpoints: 525,000 HP
  • Max Velocity: 80 m/sec
  • Inertia Modifier: 0.04x
  • Kinetic Dmg Resistance: 0%
  • Thermal Dmg Resistance: 0%
  • Explosive Dmg Resistance: 0%
  • EM Dmg Resistance: 0%
  • Structure Uniformity: 0.75
  • Corporate Hangar Capacity: 50,000 m3
  • Fuel Bay Capacity: 5,000 m3

Capacitor

  • Recharge Time: 1 hr, 5 min
  • Capacitor Capacity: 60,000 GJ

Targeting

  • Maximum Targeting Range: 138 km, 750 m
  • Max Locked Targets: 6
  • RADAR Sensor Strength: 0 points
  • LADAR Sensor Strength: 150 points
  • Magnetometric Sensor Strength: 0 points
  • Gravimetric Sensor Strength: 0 points
  • Signature Radius: 11 km, 640 m
  • Scan Resolution: 55 mm

Miscellaneous

  • Damage: 0
  • Powerload: 0 MW
  • Warp Factor: 0
  • Warp Speed Multiplier: 0.5x
  • Maximum Operational Distance: 5 km
  • Maximum Concurrent Operational Users: 10
  • Agility Bonus: 1
  • Onboard Jump Drive: True
  • Jump Drive Fuel Need: Hydrogen Isotopes
  • Maximum Jump Range: 5 ly
  • Jump Drive Consumption Amount: 1,000 units
  • Jump Drive Capacitor Need: 95%
  • Ship Maintenance Bay Capacity: 2,500,000 m3
  • Jump Harmonics: -5
  • Cant Use Stargates: 1
  • Heat Attenuation: 0.76
  • Heat Attenuation Med: 0.79
  • Heat Attenuation Med: 0.71
  • Ship Warp Speed: 1
  • Rig Size: Large
  • Color Scheme: 11,342

Other

  • Power To Speed: 1
  • CPU Load: 0 tf
  • Targeting Speed: 6 sec, 750 ms
  • Main Color: 16,777,215
  • Max Passengers: 150
  • Uniformity: 1
  • Warp Capacitor Need: 0.0000000138
  • Propulsion Graphic ID: 397
  • Gfx Booster ID: 397
  • Jump Drive Duration: 300,000
  • Disallows Offensive Modifiers: 1
  • Advanced Capital Agility: 1
  • Has Ship Maintenance Bay: 1
  • Has Corporate Hangars: 1
  • Carrier Minmatar Bonus 1: 3
  • Carrier Minmatar Bonus 2: 5
  • Carrier Minmatar Bonus 3: 50
  • Carrier Minmatar Bonus 4: 1
  • Heat Capacity Hi: 100
  • Heat Dissipation Rate: 0.01
  • Heat Dissipation Rate Hi: 0.01
  • Heat Dissipation Rate Low: 0.01
  • Heat Capacity Med: 100
  • Heat Capacity Low: 100
  • Heat Generation Multiplier: 0.35

Drones

  • Drone Capacity: 225,000 m3
  • Drone Control Range Bonus: 3 m
  • Drone Bandwidth: 12,500 Mbit/sec

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 1
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 1
  • Manufacturing Time: 29 days, 15 hr, 6 min, 40 sec
  • Research Material Time: 118 days, 12 hr, 26 min, 40 sec
  • Research Copy Time: 59 days, 6 hr, 13 min, 20 sec
  • Research Productivity Time: 177 days, 18 hr, 40 min
  • Research Invention Time: 27 days, 18 hr, 40 min
  • Productivity Modifier: 512,000
  • Material Modifier: 5