Inferno Rage Torpedo
An ultra-heavy unguided plasma missile. Slow and dumb but its sheer damage potential is simply staggering.
This modified version of the Inferno Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets. The volatile nature of the warhead, and its powerful containment system, increase the ship's electromagnetic footprint when loaded and armed.
Public: yes
Radius: 5 m
Mass: 1,000 kg
Volume: 0.1 m3
Meta Level: 5
Tech Level: 2
Batch Size: 5,000
Structure Structure Hitpoints: 280 HP
Max Velocity: 1,250 m/sec
Inertia Modifier: 1,000x
Structure Uniformity: 0.75
Miscellaneous EM Damage: 0 HP
Explosive Damage: 0 HP
Kinetic Damage: 0 HP
Thermal Damage: 576 HP
Used With (Launchergroup): Module / Missile Launcher Siege
Max Flight Time: 6 sec, 400 ms
Signature Radius Bonus: 4.5%
Base Shield Damage: 0
Base Armor Damage: 0
Explosion Velocity: 61 m/sec
Explosion Radius: 650 m
Damage Reduction Factor: 5.2
Aoe Damage Reduction Sensitivity: 5.5
Other Detonation Proximity: 35 m
Aimed Launch: 0
Aoe Falloff: 750
Blueprint
Public: yes
Mass: 1 kg
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 22 hr, 13 min, 20 sec
Research Material Time: 3 days, 16 hr, 53 min, 20 sec
Research Copy Time: 92 days, 14 hr, 13 min, 20 sec
Research Productivity Time: 5 days, 13 hr, 20 min
Research Invention Time: 13 days, 21 hr, 20 min
Productivity Modifier: 16,000
Material Modifier: 5
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