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Legion Defensive - Nanobot Injector

Amarr

The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel’s armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any repair modules fitted, whether local or remote. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.

Subsystem Skill Bonus:
10% bonus to armor repairer effectiveness per level

  • Public: yes
  • Mass: 1,400,000 kg
  • Volume: 40 m3
  • Capacity: 300 m3
  • Meta Level: 1
  • Tech Level: 3

Fitting

  • Powergrid Output: 0 MW
  • CPU Output: 0 tf
  • Subsystem Slot: 126
  • Hi Slot Modifier: 0
  • Med Slot Modifier: 0
  • Low Slot Modifier: +2
  • Restricted To Ship Type: Legion

Shield

  • Shield Capacity: 2,400 HP
  • Shield Recharge Time: 27 min
  • Shield Explosive Damage Resistance: 88%
  • Shield Em Damage Resistance: 0%
  • Shield Kinetic Damage Resistance: 70%
  • Shield Thermal Damage Resistance: 20%

Armor

  • Armor Hp Bonus: 3,600 HP
  • Armor Em Damage Resistance: 50%
  • Armor Thermic Damage Resistance: 35%
  • Armor Kinetic Damage Resistance: 63%
  • Armor Explosive Damage Resistance: 80%

Structure

  • Structure Hitpoints: 40 HP

Targeting

  • Signature Radius: 140 m

Miscellaneous

  • Subsystem Bonus Amarr Defensive: 10

Drones

  • Drone Capacity: 0 m3

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 3
  • Wastage Factor: 0%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 20 min
  • Research Material Time: 2 min
  • Research Copy Time: 2 min
  • Research Productivity Time: 2 min
  • Research Invention Time: 2 min
  • Productivity Modifier: 5
  • Material Modifier: 5