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Legion Engineering - Capacitor Regeneration Matrix

Amarr

Using the same technology that can be found inside the ancient Sleeper race’s guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel’s capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.

Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.

Subsystem Skill Bonus:
5% bonus to capacitor recharge time per level.

  • Public: yes
  • Radius: 500 m
  • Mass: 1,200,000 kg
  • Volume: 40 m3
  • Meta Level: 1
  • Tech Level: 3

Fitting

  • Powergrid Output: 1,290 MW
  • Subsystem Slot: 127
  • Turret Hardpoint Modifier: 0
  • Launcher Hardpoint Modifier: 0
  • Hi Slot Modifier: 0
  • Med Slot Modifier: 0
  • Low Slot Modifier: +3
  • Restricted To Ship Type: Legion

Structure

  • Structure Hitpoints: 40 HP

Capacitor

  • Recharge Time: 6 min, 55 sec
  • Capacitor Capacity: 2,225 GJ

Miscellaneous

  • Subsystem Bonus Amarr Engineering: -5

Drones

  • Drone Capacity: 0 m3
  • Drone Bandwidth: 0 Mbit/sec

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 3
  • Wastage Factor: 0%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 20 min
  • Research Material Time: 3 hr, 20 min
  • Research Copy Time: 3 hr, 20 min
  • Research Productivity Time: 3 hr, 20 min
  • Research Invention Time: 2 hr, 30 min
  • Productivity Modifier: 120
  • Material Modifier: 5