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Loki Offensive - Turret Concurrence Registry

Minmatar

Increasing the tracking capabilities of projectile weaponry has never been an easy task, yet the introduction of Sleeper technology has made this job more achievable. This registry is based on the idea of concurrence, where firing mechanisms can recycle energy among multiple turret emissions. This recycled energy is not only sustainable, but more powerful as well, a marvel considering its normal power output relative to other turret systems. Projectile turrets can be modified to use this surplus power to not only augment projectile damage output, but also to make minute adjustments on the fly, offering increasing tracking speed and optimal range.

Subsystem Skill Bonus:
10% bonus to medium projectile turret damage per level
10% bonus to medium projectile turret optimal range per level
7.5% bonus to medium projectile turret tracking per level

  • Public: yes
  • Radius: 500 m
  • Mass: 800,000 kg
  • Volume: 40 m3
  • Meta Level: 1
  • Tech Level: 3

Fitting

  • Powergrid Output: 0 MW
  • CPU Output: 0 tf
  • Subsystem Slot: 128
  • Turret Hardpoint Modifier: +5
  • Launcher Hardpoint Modifier: 0
  • Hi Slot Modifier: +5
  • Med Slot Modifier: 0
  • Low Slot Modifier: +1
  • Restricted To Ship Type: Loki

Structure

  • Structure Hitpoints: 40 HP

Capacitor

  • Capacitor Capacity: 0 GJ

Miscellaneous

  • Subsystem Bonus Minmatar Offensive: 10
  • Subsystem Bonus Minmatar Offensive 2: 10
  • Subsystem Bonus Minmatar Offensive 3: 7.5

Drones

  • Drone Capacity: 0 m3
  • Drone Bandwidth: 0 Mbit/sec

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 3
  • Wastage Factor: 0%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 20 min
  • Research Material Time: 2 min
  • Research Copy Time: 2 min
  • Research Productivity Time: 2 min
  • Research Invention Time: 2 min
  • Productivity Modifier: 5
  • Material Modifier: 5