Medium Nosferatu II
Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.
Note: a Nosferatu module will not drain your target's capacitor below your own capacitor percentage level.
Public: yes
Mass: 1,000 kg
Volume: 5 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 200 MW
CPU Usage: 25 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 0 GJ
Miscellaneous Activation Time / Duration: 6 sec
Energy Transfer Amount: 36 points
Transfer Range: 12 km, 600 m
Overload Duration Bonus: -15%
Heat Damage: 1.6 HP
Required Thermodynamics Level: 1 Level
Other Amarr Navy Bonus Mulitplier: 0
Entity Shield Boost Delay Chance Small Multiplier: 0.894117647
Entity Shield Boost Delay Chance Medium Multiplier: 0.97
Entity Shield Boost Delay Chance Large Multiplier: 0.9925
Entity Armor Repair Delay Chance Small Multiplier: 0.894117647
Entity Armor Repair Delay Chance Medium Multiplier: 0.97
Entity Armor Repair Delay Chance Large Multiplier: 0.9925
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 2 hr, 46 min, 40 sec
Research Material Time: 11 hr, 6 min, 40 sec
Research Copy Time: 11 days, 13 hr, 46 min, 40 sec
Research Productivity Time: 16 hr, 40 min
Research Invention Time: 1 day, 17 hr, 40 min
Productivity Modifier: 2,000
Material Modifier: 5
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