Medium Pulse Laser II
A high-powered pulse laser. Good for short to medium range encounters.
Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.
Public: yes
Mass: 1 kg
Volume: 5 m3
Capacity: 1 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 12 MW
CPU Usage: 17 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 4.44 GJ
Targeting Optimal Range: 6 km
Trackingspeed / Accuracy: 0.24625 rad/sec
Miscellaneous Rate Of Fire: 3 sec, 500 ms
Damage Modifier: 3.6x
Charge Size: Small
Accuracy Falloff: 2 km
Used With (Chargegroup): Charge / Frequency Crystal
Used With (Chargegroup): Charge / Advanced Pulse Laser Crystal
Signature Resolution: 40 m
Overload Damage Bonus: 15%
Heat Damage: 0.8 HP
Required Thermodynamics Level: 1 Level
Color Scheme: 11,314
Other Slots Occupied: 1
Target Module: 0
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 1 hr, 23 min, 20 sec
Research Material Time: 5 hr, 33 min, 20 sec
Research Copy Time: 5 days, 18 hr, 53 min, 20 sec
Research Productivity Time: 8 hr, 20 min
Research Invention Time: 20 hr, 50 min
Productivity Modifier: 1,000
Material Modifier: 5
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