Pimp 425mm Railgun I
This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires hybrid ammo types: antimatter, iridium, iron, lead, plutonium, thorium, tungsten, uranium.
Public: no
Radius: 1 km
Mass: 750 kg
Volume: 20 m3
Capacity: 2 m3
Meta Level: 0
Tech Level: 1
Fitting Powergrid Usage: 2,500 MW
CPU Usage: 70 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 30 GJ
Targeting Optimal Range: 48 km
Trackingspeed / Accuracy: 0.009625 rad/sec
Miscellaneous Rate Of Fire: 9 sec, 563 ms
Charges Per Cycle: 1
Damage Modifier: 2.75x
Charge Size: Large
Accuracy Falloff: 24 km
Used With (Chargegroup): Charge / Hybrid Ammo
Signature Resolution: 400 m
Overload Rate Of Fire Bonus: -15%
Heat Damage: 1 HP
Required Thermodynamics Level: 1 Level
Other Slots Occupied: 1
Target Module: 0
Accuracy Bonus: 0
Main Color: 8,627,698
Heat Dissipation Rate Modifier: 0.01
|
|
|