Pimp Heavy Ion Blaster I
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires hybrid ammo types: antimatter, iridium, iron, lead, plutonium, thorium, tungsten, uranium.
Public: no
Radius: 100 m
Mass: 125 kg
Volume: 10 m3
Capacity: 3 m3
Meta Level: 0
Tech Level: 1
Fitting Powergrid Usage: 150 MW
CPU Usage: 30 tf
Structure Structure Hitpoints: 40 HP
Capacitor Activation Cost: 4.669 GJ
Targeting Optimal Range: 2 km, 500 m
Trackingspeed / Accuracy: 0.11 rad/sec
Miscellaneous Rate Of Fire: 4 sec, 500 ms
Charges Per Cycle: 1
Damage Modifier: 2.8125x
Charge Size: Medium
Accuracy Falloff: 4 km
Used With (Chargegroup): Charge / Hybrid Ammo
Signature Resolution: 125 m
Overload Damage Bonus: 15%
Heat Damage: 0.7 HP
Required Thermodynamics Level: 1 Level
Other Slots Occupied: 1
Target Module: 0
Accuracy Bonus: 0
Main Color: 8,627,698
Heat Dissipation Rate Modifier: 0.01
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