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Pimp Heavy Ion Blaster I

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid ammo types: antimatter, iridium, iron, lead, plutonium, thorium, tungsten, uranium.

  • Public: no
  • Radius: 100 m
  • Mass: 125 kg
  • Volume: 10 m3
  • Capacity: 3 m3
  • Meta Level: 0
  • Tech Level: 1

Fitting

  • Powergrid Usage: 150 MW
  • CPU Usage: 30 tf

Structure

  • Structure Hitpoints: 40 HP

Capacitor

  • Activation Cost: 4.669 GJ

Targeting

  • Optimal Range: 2 km, 500 m
  • Trackingspeed / Accuracy: 0.11 rad/sec

Miscellaneous

  • Rate Of Fire: 4 sec, 500 ms
  • Charges Per Cycle: 1
  • Damage Modifier: 2.8125x
  • Charge Size: Medium
  • Accuracy Falloff: 4 km
  • Used With (Chargegroup): Charge / Hybrid Ammo
  • Signature Resolution: 125 m
  • Overload Damage Bonus: 15%
  • Heat Damage: 0.7 HP
  • Required Thermodynamics Level: 1 Level

Other

  • Slots Occupied: 1
  • Target Module: 0
  • Accuracy Bonus: 0
  • Main Color: 8,627,698
  • Heat Dissipation Rate Modifier: 0.01