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Proteus Engineering - Supplemental Coolant Injector

Gallente

When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.

Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.

Subsystem Skill Bonus:
5% Reduction in the amount of heat damage absorbed by modules per level.

  • Public: yes
  • Radius: 500 m
  • Mass: 1,200,000 kg
  • Volume: 40 m3
  • Meta Level: 1
  • Tech Level: 3

Fitting

  • Powergrid Output: 1,095 MW
  • Subsystem Slot: 127
  • Turret Hardpoint Modifier: 0
  • Launcher Hardpoint Modifier: 0
  • Hi Slot Modifier: 0
  • Med Slot Modifier: +1
  • Low Slot Modifier: +2
  • Restricted To Ship Type: Proteus

Structure

  • Structure Hitpoints: 40 HP

Capacitor

  • Recharge Time: 6 min, 55 sec
  • Capacitor Capacity: 1,400 GJ

Miscellaneous

  • Subsystem Bonus Gallente Engineering: -5

Drones

  • Drone Capacity: 0 m3
  • Drone Bandwidth: 0 Mbit/sec

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 3
  • Wastage Factor: 0%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 20 min
  • Research Material Time: 3 hr, 20 min
  • Research Copy Time: 3 hr, 20 min
  • Research Productivity Time: 3 hr, 20 min
  • Research Invention Time: 2 hr, 30 min
  • Productivity Modifier: 120
  • Material Modifier: 5