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Redeemer

Amarr

Name: Redeemer
Hull: Armageddon Class
Role: Black Ops

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

Amarr Battleship Skill Bonus: 10% reduction in large energy turret capacitor use and 5% bonus to large energy turret rate of fire per level

Black Ops Skill Bonus: 7.5% bonus to large energy turret tracking and multiplies the cloaked velocity by 125% per level

Note: can fit covert cynosural field generators and covert jump portal generators. No targeting delay after decloaking

  • Public: yes
  • Radius: 250 m
  • Mass: 150,300,000 kg
  • Volume: 486,000 m3
  • Packaged Volume: 50,000 m3
  • Capacity: 700 m3
  • Meta Level: 5
  • Tech Level: 2

Fitting

  • Powergrid Output: 17,000 MW
  • Low Slots: 7
  • Med Slots: 4
  • High Slots: 8
  • CPU Output: 505 tf
  • Launcher Hardpoints: 0 hardpoints
  • Turret Hardpoints: 6 hardpoints
  • CPU Need Bonus: -99%
  • Calibration: 400 points
  • Rig Slots: 2
  • Upgrade Hardpoints: 2 hardpoints
  • Fw Lp Kill: 1,000

Shield

  • Shield Capacity: 4,375 HP
  • Shield Em Damage Resistance: 0%
  • Shield Explosive Damage Resistance: 55%
  • Shield Kinetic Damage Resistance: 44%
  • Shield Thermal Damage Resistance: 20%
  • Shield Recharge Time: 52 min, 5 sec
  • Shield Uniformity: 0.75

Armor

  • Armor Hitpoints: 5,312 HP
  • Armor Em Damage Resistance: 50%
  • Armor Explosive Damage Resistance: 28%
  • Armor Kinetic Damage Resistance: 29%
  • Armor Thermal Damage Resistance: 35%
  • Armor Uniformity: 0.75

Structure

  • Structure Hitpoints: 4,968 HP
  • Max Velocity: 117 m/sec
  • Inertia Modifier: 0.072x
  • Kinetic Dmg Resistance: 0%
  • Thermal Dmg Resistance: 0%
  • Explosive Dmg Resistance: 0%
  • EM Dmg Resistance: 0%
  • Structure Uniformity: 0.75
  • Fuel Bay Capacity: 1,000 m3

Capacitor

  • Recharge Time: 18 min, 7 sec, 500 ms
  • Capacitor Capacity: 5,312.5 GJ

Targeting

  • Maximum Targeting Range: 52 km
  • Max Locked Targets: 7
  • RADAR Sensor Strength: 17 points
  • LADAR Sensor Strength: 0 points
  • Magnetometric Sensor Strength: 0 points
  • Gravimetric Sensor Strength: 0 points
  • Signature Radius: 333 m
  • Scan Resolution: 170 mm

Miscellaneous

  • Damage: 0
  • Powerload: 0 MW
  • Warp Factor: 0
  • Warp Speed Multiplier: 1x
  • Onboard Jump Drive: True
  • Jump Drive Fuel Need: Helium Isotopes
  • Maximum Jump Range: 2 ly
  • Jump Drive Consumption Amount: 300 units
  • Jump Drive Capacitor Need: 95%
  • Cloak Reactivation Delay: 5 sec
  • Jump Harmonics: 5
  • Elite Bonus Black Ops 1: 7.5
  • Elite Bonus Black Ops 2: 1.25
  • Heat Attenuation: 0.82
  • Heat Attenuation Med: 0.63
  • Heat Attenuation Med: 0.82
  • Ship Warp Speed: 1
  • Rig Size: Large
  • Color Scheme: 11,319

Other

  • Power To Speed: 1
  • CPU Load: 0 tf
  • Targeting Speed: 7 sec, 500 ms
  • Main Color: 16,777,215
  • Max Passengers: 1,000
  • Uniformity: 1
  • Warp Capacitor Need: 0.000000138
  • Propulsion Graphic ID: 394
  • Gfx Booster ID: 394
  • Ship Bonus AB: -10
  • Ship Bonus AB 2: -5
  • Max Directional Velocity: 1,000
  • Min Target Vel Dmg Multiplier: 0.5
  • Jump Drive Duration: 300,000
  • Jump Portal Consumption Mass Factor: 0.00000018
  • Covert Ops Stealth Bomber Targetting Delay:
  • Heat Capacity Hi: 100
  • Heat Dissipation Rate: 0.01
  • Heat Dissipation Rate Hi: 0.01
  • Heat Dissipation Rate Low: 0.01
  • Heat Capacity Med: 100
  • Heat Capacity Low: 100
  • Heat Generation Multiplier: 0.5

Drones

  • Drone Capacity: 125 m3
  • Drone Bandwidth: 125 Mbit/sec

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 2
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 10
  • Manufacturing Time: 2 days, 2 hr
  • Research Material Time: 7 days, 15 hr, 20 min
  • Research Copy Time: 19 days, 16 hr, 13 min, 20 sec
  • Research Productivity Time: 11 days, 8 hr, 13 min, 20 sec
  • Research Invention Time: 30 days, 2 hr, 13 min, 20 sec
  • Productivity Modifier: 36,000
  • Material Modifier: 5