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Rift Citadel Torpedo

Citadel Torpedoes are behemoths designed for maximum firepower against capital ships and installations. They are usable only by capital ships and starbase defense batteries.

Fitted with a graviton pulse generator, this weapon causes massive damage as it overwhelms ships' internal structures, tearing bulkheads and armor plating apart with frightening ease.

  • Public: yes
  • Radius: 300 m
  • Mass: 1,500 kg
  • Volume: 0.3 m3
  • Tech Level: 1
  • Batch Size: 100

Structure

  • Structure Hitpoints: 1,920 HP
  • Max Velocity: 1,750 m/sec
  • Inertia Modifier: 1,000x
  • Structure Uniformity: 0.75

Miscellaneous

  • EM Damage: 0 HP
  • Explosive Damage: 0 HP
  • Kinetic Damage: 2,000 HP
  • Thermal Damage: 0 HP
  • Used With (Launchergroup): Module / Missile Launcher Citadel
  • Max Flight Time: 15 sec
  • Base Shield Damage: 0
  • Base Armor Damage: 0
  • Explosion Velocity: 20 m/sec
  • Explosion Radius: 2 km
  • Damage Reduction Factor: 5.5
  • Aoe Damage Reduction Sensitivity: 5.5

Other

  • Detonation Proximity: 35 m
  • Aimed Launch: 1
  • Aoe Falloff: 1,500

Blueprint

  • Public: yes
  • Mass: 1 kg
  • Volume: 0.01 m3
  • Tech Level: 1
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 1,000
  • Manufacturing Time: 5 min
  • Research Material Time: 1 hr, 40 min
  • Research Copy Time: 1 hr, 40 min
  • Research Productivity Time: 1 hr, 40 min
  • Research Invention Time: 1 hr, 15 min
  • Productivity Modifier: 60
  • Material Modifier: 5