Rocket Launcher II
A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.
Must be loaded with rockets: Foxfire, Gremlin, Phalanx, Thorn as well as Javelin and Rage variants.
Public: yes
Volume: 5 m3
Capacity: 0.25 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 4 MW
CPU Usage: 17 tf
Structure Structure Hitpoints: 40 HP
Miscellaneous Rate Of Fire: 4 sec
Charges Per Cycle: 1
Used With (Chargegroup): Charge / Rocket
Used With (Chargegroup): Charge / Defender Missile
Used With (Chargegroup): Charge / Advanced Rocket
Overload Rate Of Fire Bonus: -15%
Heat Damage: 0.8 HP
Required Thermodynamics Level: 1 Level
Other Slots Occupied: 1
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 16 min, 40 sec
Research Material Time: 1 hr, 6 min, 40 sec
Research Copy Time: 1 day, 3 hr, 46 min, 40 sec
Research Productivity Time: 1 hr, 40 min
Research Invention Time: 4 hr, 10 min
Productivity Modifier: 200
Material Modifier: 5
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