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Sentinel Sentry Gun V

Amarr

Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.

  • Public: no
  • Radius: 45 m
  • Mass: 1,000 kg
  • Volume: 1,000 m3
  • Capacity: 1,000 m3

Shield

  • Shield Capacity: 350 HP
  • Shield Explosive Damage Resistance: 60%
  • Shield Kinetic Damage Resistance: 40%
  • Shield Thermal Damage Resistance: 20%
  • Shield Recharge Time: 41 min, 40 sec
  • Shield Uniformity: 0.5

Armor

  • Armor Hitpoints: 350 HP
  • Armor Em Damage Resistance: 60%
  • Armor Explosive Damage Resistance: 10%
  • Armor Kinetic Damage Resistance: 25%
  • Armor Thermal Damage Resistance: 35%

Structure

  • Structure Hitpoints: 300 HP
  • Structure Uniformity: 0.75

Capacitor

  • Activation Cost: 0 GJ
  • Recharge Time: 41 min, 40 sec
  • Capacitor Capacity: 1,000 GJ

Targeting

  • Optimal Range: 50 km
  • Maximum Targeting Range: 55 km
  • Max Locked Targets: 8
  • RADAR Sensor Strength: 18 points
  • LADAR Sensor Strength: 0 points
  • Magnetometric Sensor Strength: 0 points
  • Gravimetric Sensor Strength: 0 points

Miscellaneous

  • Rate Of Fire: 7 sec
  • Damage Modifier: 1x
  • EM Damage: 0 HP
  • Explosive Damage: 0 HP
  • Kinetic Damage: 0 HP
  • Thermal Damage: 50 HP
  • Activation Proximity: 35 km
  • Color Scheme: 11,313

Other

  • Max Attack Targets: 1
  • Gfx Turret ID: 364