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Shrapnel Bomb

Radiates an omnidirectional pulse upon detonation that causes explosive damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to explosive damage, thus enabling delivery of multiple bombs to a given target area.

  • Public: yes
  • Radius: 300 m
  • Mass: 1,000 kg
  • Volume: 75 m3
  • Meta Level: 0
  • Tech Level: 1
  • Batch Size: 20

Armor

  • Armor Hitpoints: 240 HP
  • Armor Explosive Damage Resistance: 100%
  • Armor Uniformity: 1

Structure

  • Structure Hitpoints: 50 HP
  • Max Velocity: 3,000 m/sec
  • Inertia Modifier: 1,000x
  • Structure Uniformity: 0.75

Targeting

  • Signature Radius: 400 m

Miscellaneous

  • Area Of Effect: 15 km
  • EM Damage: 0 HP
  • Explosive Damage: 6,400 HP
  • Kinetic Damage: 0 HP
  • Thermal Damage: 0 HP
  • Used With (Launchergroup): Module / Missile Launcher Bomb
  • Max Flight Time: 10 sec
  • Explosion Radius: 400 m

Other

  • Explosion Radius: 15 km
  • Detonation Proximity: 35 m
  • Aimed Launch: 1
  • Aoe Falloff: 1,500
  • Banned In Empire Space: True

Blueprint

  • Public: yes
  • Mass: 1 kg
  • Volume: 0.01 m3
  • Tech Level: 1
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 300
  • Manufacturing Time: 10 min
  • Research Material Time: 3 hr, 20 min
  • Research Copy Time: 3 hr, 20 min
  • Research Productivity Time: 3 hr, 20 min
  • Research Invention Time: 2 hr, 30 min
  • Productivity Modifier: 120
  • Material Modifier: 5