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Siege Missile Launcher II

A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.

Must be loaded with torpedoes: Bane, Inferno, Juggernaut, Mjolnir or their Rage and Javelin variants.

  • Public: yes
  • Volume: 20 m3
  • Capacity: 2 m3
  • Meta Level: 5
  • Tech Level: 2

Fitting

  • Powergrid Usage: 1,838 MW
  • CPU Usage: 88 tf

Structure

  • Structure Hitpoints: 40 HP

Miscellaneous

  • Rate Of Fire: 14 sec, 400 ms
  • Charges Per Cycle: 1
  • Used With (Chargegroup): Charge / Advanced Torpedo
  • Used With (Chargegroup): Charge / Torpedo
  • Used With (Chargegroup): Charge / Defender Missile
  • Overload Rate Of Fire Bonus: -15%
  • Heat Damage: 2.1 HP
  • Required Thermodynamics Level: 1 Level

Other

  • Slots Occupied: 1
  • Hidden Launcher Damage Bonus: 50
  • Heat Dissipation Rate Modifier: 0.02

Blueprint

  • Public: yes
  • Volume: 0.01 m3
  • Tech Level: 2
  • Wastage Factor: 10%
  • Max Runs Per Blueprint Copy: 100
  • Manufacturing Time: 3 hr, 20 min
  • Research Material Time: 13 hr, 20 min
  • Research Copy Time: 13 days, 21 hr, 20 min
  • Research Productivity Time: 20 hr
  • Research Invention Time: 2 days, 2 hr
  • Productivity Modifier: 2,400
  • Material Modifier: 5