Siege Missile Launcher II
A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
Must be loaded with torpedoes: Bane, Inferno, Juggernaut, Mjolnir or their Rage and Javelin variants.
Public: yes
Volume: 20 m3
Capacity: 2 m3
Meta Level: 5
Tech Level: 2
Fitting Powergrid Usage: 1,838 MW
CPU Usage: 88 tf
Structure Structure Hitpoints: 40 HP
Miscellaneous Rate Of Fire: 14 sec, 400 ms
Charges Per Cycle: 1
Used With (Chargegroup): Charge / Advanced Torpedo
Used With (Chargegroup): Charge / Torpedo
Used With (Chargegroup): Charge / Defender Missile
Overload Rate Of Fire Bonus: -15%
Heat Damage: 2.1 HP
Required Thermodynamics Level: 1 Level
Other Slots Occupied: 1
Hidden Launcher Damage Bonus: 50
Heat Dissipation Rate Modifier: 0.02
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 3 hr, 20 min
Research Material Time: 13 hr, 20 min
Research Copy Time: 13 days, 21 hr, 20 min
Research Productivity Time: 20 hr
Research Invention Time: 2 days, 2 hr
Productivity Modifier: 2,400
Material Modifier: 5
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