Siege Module I TEST
Some how it makes siege weapons do a lot more damage and track way better but makes the ship stop instead & more stuff - GAUTI NEED DESCRIPTION HERE.
Note: Only a single siege module can be used at the same time, so don't fit more than one or you will be ruining your fitting
Public: no
Radius: 1 m
Mass: 1 kg
Volume: 5 m3
Meta Level: 0
Tech Level: 1
Fitting Powergrid Usage: 100,000 MW
CPU Usage: 250 tf
Shield Shield Boost Bonus: 100%
Shield Boost Duration Bonus: -50%
Structure Structure Hitpoints: 99,999 HP
Targeting Activation Target Loss: 1
Miscellaneous Max Velocity Bonus: -100%
Activation Time / Duration: 10 min
Speed Bonus: 0 m/sec
Damage Multiplier Bonus: 500%
Scan Resolution Bonus: -50%
Tracking Speed Bonus: -85%
Explosion Velocity Bonus: -85%
Velocity Falloff Bonus: -85%
Armor Repair Bonus: 100%
Armor Repair Duration Bonus: -50%
Other Max Group Active: 1
Siege Mode Warp Status: 100
Disallows Assistance: 1
Disallows Offensive Modifiers: 1
Disallow Early Deactivation: 1
Blueprint
Public: no
Volume: 0.01 m3
Tech Level: 1
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 1,000
Manufacturing Time: 5 hr
Research Material Time: 4 days, 4 hr
Research Copy Time: 4 days, 4 hr
Research Productivity Time: 4 days, 4 hr
Research Invention Time: 1 day, 9 hr, 20 min
Productivity Modifier: 3,600
Material Modifier: 5
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