Spike S
The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However the charge is next to useless at close range.
Can only be used by small tech level II+ railguns.
Public: yes
Radius: 1 m
Mass: 0.01 kg
Volume: 0.005 m3
Meta Level: 5
Tech Level: 2
Batch Size: 5,000
Capacitor Capacitor Need Bonus: 0%
Miscellaneous EM Damage: 0 HP
Explosive Damage: 0 HP
Kinetic Damage: 4 HP
Thermal Damage: 4 HP
Range Bonus: +80%
Charge Size: Small
Used With (Launchergroup): Module / Hybrid Weapon
Tracking Speed Multiplier: 0.25x
Base Shield Damage: 0
Base Armor Damage: 0
Other Main Color: 11,835,778
Entity Fly Range Multiplier: 1.8
Blueprint
Public: yes
Volume: 0.01 m3
Tech Level: 2
Wastage Factor: 10%
Max Runs Per Blueprint Copy: 100
Manufacturing Time: 5 hr, 33 min, 20 sec
Research Material Time: 22 hr, 13 min, 20 sec
Research Copy Time: 23 days, 3 hr, 33 min, 20 sec
Research Productivity Time: 1 day, 9 hr, 20 min
Research Invention Time: 3 days, 11 hr, 20 min
Productivity Modifier: 4,000
Material Modifier: 5
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