Amarr
The Amarr Empire is the largest and oldest of the four empires. Ruled by a mighty God-Emperor, this vast theocratic society is supported by a broad foundation of slave labor. Amarrian citizens tend to be highly educated and fervent individuals, and as a culture Amarr adheres to the basic tenet that what others call slavery is in fact one step on a indentured person’s spiritual path toward fully embracing their faith. Despite several setbacks in recent history, the Empire remains arguably the most stable and militarily powerful nation-state in New Eden
Amarr
True Amarrians are direct descendants of the original Amarrian ethnic group. As such, they tend to be proud and supercilious. >> True Amarrians are proud and supercilious, with a great sense of tradition and ancestry. They are considered arrogant and tyrannical by most others. The Empire's defeat at the hands of the mysterious Jovians, and the Minmatar uprising that followed, left an indelible mark on Amarrian culture. This double failure, a turning point in their history, has shaped an entire generation of policy and philosophy among the imperial elite. <<
Liberal Holders
Progressive members of the upper class who have rejected their traditional ways. >> Holders, the major landholding class in Amarr society, are generally conservative traditionalists. A few, however, have elected to break ranks with their hidebound and power-hungry peers, instead supporting the modernization of their society's religion and substantial economic reform. Their champion is Catiz Tash-Murkon, the Udorian Royal Heir. <<
Wealthy Commoners
Commoners who have transcended their class through shrewd business sense. >> Some commoners manage to break out of Amarrian society's rigid class divisions and carve out an elevated niche for themselves, usually through trade or other mercantile activities. Though they can never attain political office within the empire, they are free to accrue vast amounts of wealth – along with no small measure of power and influence - through interstellar trade. <<
Religious Reclaimers
Traditionalists who wish to see the Empire regain its former glory. >> Many Amarrians still dream of the glory days of the Empire, when it seemed that no power in the cluster could defy the will of the Empire. They abhor the conciliatory policies of recent regimes, regarding them as weak and counter to everything the Empire has stood for in its magnificent history. <<
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Ni-Kunni
Conquered by the Empire a millennium ago, the Ni-Kunni are now almost seamlessly integrated into Amarrian society, and typically fill the roles of tradesmen or artisans. >> With the exception of the Khanid, the Ni-Kunni were assimilated into Amarr society far more easily than the majority of Amarrian conquests. Conquered more than 1000 years ago by the Amarr Empire, they are not generally considered “enslaved” anymore. Most Ni-Kunni are tradesmen and artisans - occupations traditionally eschewed by true Amarrians, but still considered a vital part of their society. <<
Free Merchants
Roaming businessmen who find opportunity in any marketplace. >> The Ni-Kunni, originally a slave race within the Amarr Empire, are today almost fully integrated in society as free people. They have used the Amarrian upper classes' inherent dislike of mercantile work to their advantage, and Ni-Kunni merchants now dominate many sectors of the Empire's economy. <<
Border Runners
Wily smugglers, bound by no border. >> The Amarr Empire imposes strict trading rules with other races, all but encouraging smuggling operations to flourish. The wily Ni-Kunni are experts when it comes to exploiting black market opportunities, and have spent generations perfecting their smuggling methods. <<
Navy Veterans
Those who have escaped poverty through enlisted service on behalf of the Empire. >> A large population of the Ni-Kunni remain impoverished, and many reside in underdeveloped districts. When no economic opportunities are available, one of the few ways for them to escape is to enlist in the Imperial Navy, where they receive the career training and education they need to make a prosperous - if dangerous - life for themselves and their families. <<
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Khanid
Originally integrated into the Empire during the Reclaiming, the Khanids have since gained independence but remain staunchly allied with Amarr. >> Swept up by the Amarr’s message of faith during the original Reclaiming, the Khanid were for centuries exalted members of Amarr society, until a bitter feud between the Empire and a Khanid heir forced a secession which led to the creation of the independent Khanid Kingdom. The Khanid have since come back into the fold, bringing an infusion of cultural and technological knowledge into their ancestral Empire. <<
Cyber Knights
Spacefaring crusaders, bred for combat superiority. >> Many of the Khanid want to keep their warriors competitive, but the only way to do so in the modern world is through extensive body enhancements. The advanced knowledge of cyberimplants possessed by the Amarrians has proven exceptionally useful in this regard. Some Khanids still aim to excel in physical combat, while the more progressive ones seek to become masters of modern warfare. <<
Unionists
Those who would see the Khanid Kingdom and the Amarr Empire reunited. >> A number of Khanid were unhappy with the break from the Amarr Empire. While they never resorted to armed resistance, they are pleased by the improving relations with the Empire and hope the two nations will unite once more. They are eager to do whatever is necessary to achieve this, including taking on the common enemies of the Empire and the Kingdom. <<
Zealots
Religious fanatics who pursue their faith with fervor. >> The Khanid are not generally known to be as devout as the Amarrians, but those who are tend to be fanatics even by Amarrian standards. Religious Khanids are often inducted into zealous cults, generally based on their interpretation of the Scriptures. The Amarrians regard these religious Khanids with suspicious interest; on the one hand the cultists' extremism alarms them, but on the other their religious fervor often results in deep theosophical insights. <<
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